Terzhuzadan · Day 1 · October 16, 2026 · the beta

Waking Cold in Deathknell

A mage wakes among the walking dead, hears of a Dark Lady's freedom, and cuts down eleven of the Mindless before learning a new spell.

Discovered Deathknell

The Road

I came to myself in Shadow Grave, in the Tirisfal Glades, and found my way up into Deathknell. It was midday by the sky, though the light there felt thin and cold. I stopped a moment to take in the sight of the place, the first I had seen with these new eyes.

Battles

The northern part of the village was overrun, and I went to meet the Mindless Ones. I cut down eleven foes in all: seven Mindless Zombies, three Wretched Zombies, and a single Rattlecage Skeleton. They were slow, shambling things, and it was grim work to destroy what might once have been our own kind. By the end I felt stronger for it.

Deeds

Undertaker Mordo gave me my first task. "About time you woke up," he said, and told me I was the Lich King's slave no more. He sent me to speak with Shadow Priest Sarvis in the chapel at the base of the hill. Sarvis, when I found him, named me another of the walking dead and told me we had been freed by Lady Sylvanas, the Dark Lady, to fight the Scourge. That finished the task.

He then set me another: to kill eight Mindless Zombies and eight Wretched Zombies, whom he called "nothing but The Lich King's slaves." I had not finished that count when the day ended. Seven of the one kind and three of the other had fallen.

Growth

A new strength settled into me in the midst of the fighting, and I knew I had grown. Afterward Isabella, a mage trainer of the Forsaken, greeted me, and from her I learned Arcane Intellect. My skill at defense and with the staff both improved a little from the day's blows.

Reached level 2
Reached level 2